Smarter zombies, no more bite infection, and a HUD switch
Zombies now wander, feed and follow each other when they have not noticed you. Bites no longer infect you, so the antidote is gone. You can turn the HUD off in /hud.
New
- Zombies have idle habits: they wander, feed on corpses and follow each other, and behave differently by day and by night.
/hudhas an on and off switch for the whole HUD.
Removed
- Bite infection on players is gone, and so is the antidote. Zones still have their own infection.
Older updates
October 21, 2026 · 2026.10.21
The persistent horde, squad zone control and Cayo Perico
Zombies now live in every named area of the map and stay dead when you kill them. Squads can clear and hold zones. Cayo Perico opens with its own colony, trader and red zones.
6 New
October 16, 2026 · 2026.10.16
Dead City moves to its new home, with airdrops and a new loot system
GRN Dead City now runs on our new host. Supply airdrops land every 15 minutes, loot spots are spread across the map, and the Galileo Observatory is a safe zone.
5 New